At 11/12/16 04:57 AM, ThaFallenOne wrote:
Barely Finished this. I'm trying to get out of my comfort zone. I usually only do faces but I took a chance. Please rate ?-10.
10 being Excellent and 0 being complete shit.
Uh, I don't like rating with scale, but I'd give it... 4/10? Maybe 5? I guess?
Before I'd go to the "what's wrong?" part, I'll point out few positives:
- It looks like you actually cared about what you're doing. We can see some smooth lines, clear shapes, minor details (such as mill, river edges or tree roots). It doesn't look like you cared about quantity over quality.
- I like the way you used the blur to create this blinding-light-something-effect instead of bluring everything for no goddamn reason.
- I see that you're trying to play with perspective in the bacground instead of typical, boring side-view of a grass field.
What's wrong?
1. Anatomy - it's hard for me to even begin, so I'll go from top to the bottom:
a) head - I clearly see that there's some stylisation going on, but I feel like she's lacking a back part of skull. Her head (over her hand, next to the headphones) just... is like pushed inside? Flattened? Hard to describe.
Here's a photo with similar perspective (I've chosen a bald lady to make the shape of her head more obvious and visible: https://s-media-cache-ak0.pinimg.com/originals/10/cd/67/10cd673e79e6ef75acd7ebd49e609704.jpg )
b) torso - in comparison to her head it seems fine, but next to all the other body parts it looks abmormously big, which leads us to...
c) arms - they are just too small. Normal human with realistic proportions, while standing straight with arms down, will reach with fingers around halfway of the hip + a hand is around the size of your face (when you're adult). I know that you can stylise some things, but in that case it looks just... wrong.
d) legs - they look too small too. Usually they are around 1/2 lenght of the body. I guess you may wanted to put them in perspective? Anyway, it didn't come out well.
2. Shadows - like really, what the heck is going on? I mean, she doesn't stand in the middle of the city, so it's safe to assume that the only light source avaible is the sun. Let's try to guess where it is - it shouldn't be difficult since shadows are on the opposite side of the object than the light source. So, looking at girl - it's in front of her, a little to the left; looking at fence - it's from the direction that river is, a little to the right; looking at the mill - it's behind the mountains, a little to the left; looking by a river - it's high above, a little to the left... what?
- This is not the only thing that's bad with the shadows here. For some unknown reason they all are blured, no matter what surface they're on.
- Also, all the shadows are made with black and white colours. I know they're sometimes useful too, but try to avoid shading with colours from the gray scale (most of the time it makes your drawing look unnatural). Try to use colours instead. If you use photoshop, SAI or any program with layer modes, "multiply" will be useful for darker areas, and "brighening", "soft light" or other (just try them out) for light areas.
3. Colours - they all are so saturated + they don't work well together. Same as the opposite colour for black is white, others have opposites too: blue and orange, green and magenta, red and cyan. When one of them is saturated, it's good to make the other one less saturated (otherwise your eyes will burn in pain).
Your scene looks like a warm, sunny place, so I'd rather use more yellow-ish colours and made all the blue hues less saturated.
I'm too lazy to write more, but these are the biggest issues I see here. Hope I helped somehow.
Answering the title question: Not yet, but you may be soon. :)