It needs work. That's about it. It's interface is wonky, the combat is mediocre at best (The enemies don't move towards me while I shoot them down, how's that supposed to work?), the movement and interactions are overall very, very poor, and for such a huge HUD one would expect to actually notice what's going on in the game - the "failed" messages when it came to lockpicking only appeared a long while after, leaving me completely clueless as to what to do.
0/10 would rather play Dwarf Fortress, when it comes to these terms.
This being said, I'm still giving you 2.5 stars for a very simple reason. It has plenty of potential, and the concept, although nothing new, is good. I firmly believe that this game could be one of the games honourably featured daily, if only you'd spend some time on it, polished the edges and made it work the way it's intended to.