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Deal With the Devil

rated 3.57 / 5 stars
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Simulation - Other

Credits & Info

Mar 14, 2017 | 12:38 AM EDT

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Something is Missing 10 Points You've won, but with only part of your soul
Back From the Abyss 25 Points You've lost your soul but won it back!
Beat the Devil 50 Points You have won the game on your first play!
Salvation 50 Points You have won the game with your soul intact!
Get Behind Thee Satan! 100 Points You have won without pressing the deal button!
Soul Harvester 100 Points You've won back your soul ... and then another!

Author Comments

Haunting the back halls of 20th Century amusement arcades, Deal With the Devil would appear for a scant few hours, long enough to harvest several souls before returning to whatever underworld it had sprung from.



Rated 3 / 5 stars

This is actually pretty good and addictive to play. It's definitely super creepy, well done.


Rated 3.5 / 5 stars

Definitely better than the last time I played. At that point, I think It was either and early stage, or just broken. Either way, I'm glad the game runs better.


Rated 2.5 / 5 stars

As an experimental project it may be good, but...
I'll never understand the purpose and reason of adding medals to the "games" like this. I mean what skills are required to get them if the "game" is totally random? By getting those medals how can anybody say that is better in any way? Has better skills, mind power, reflexes? It is only a matter of the "game"'s mood if you get them or not. There is no strategy possible, especially when you try to get the "no deal" medal.
Medals should be allowed only in games that actually require some skills to get them.

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Rated 2.5 / 5 stars

Okay, so the art is fine, the game's probably sound to whatever creepypasta this was based off, but I just can't give it any credit. Every game I played, EVERY GAME, was the same. I'd lose a handful of soul here and there, but gain it back and work my way down to 3 games. Then, suddenly, I'd lose every bit of soul I had. That's not luck, that's being played. And I don't like being played.

I'm trying not to be a jerk about this, but if this machine was real, I'd get my soul back the old fashioned way: Taking a baseball bat to that smug face in the machine and showing the devil there's bigger things to fear than damnation.

It's unique and all, but it feels rigged and is just purely enraging. It was alright until I lost for the nth time, but my mood's plummeted since I played this so I'm so done here.


Rated 4.5 / 5 stars

Great game capable of immersion of exactly what it wants to do. It's not supposed to be a fun, fair game. It's supposed to be a "Deal With the Devil". He's going to change it up, and the player has to look for hints to get it. It succeeds in everything it tries to do- though it didn't keep me. After losing twice, I grew frustrated, though still appreciated and accepted its value. I would have liked more encouragement to finish the game in the form of tips and help, because even the title cards are motivation to keep trying. The text is complete immersion into trying to get the audience to overcome the "devilish" addiction of winning a game.
You did great, but I would have liked more help to finish it. I noticed the hints with the subtle "bugs" of the game, but thinking unexpectedly was a great, but tiring concept to me. Is there any way you could send me a video of someone playing it perfectly? I would really love to see where you take the story.