Lol! The game was way more packed than I expected. I liked it?
Concept and design:
@Tamuda23
@thiscantbeempty
@justgotmiiked
Art:
@thiscantbeempty
@aaronrugamagarcia
@justgotmiiked
Music:
@aaronrugamagarcia
Programming:
@Tamuda23
@thiscantbeempty
@aaronrugamagarcia
@m_de_los_santos
@justgotmiiked
Every world is small enough if compared to a big fucking mech, right? With that question in mind, we created a little experiment in the form of a space shooter in which you control a robotic version of the Titan Atlas that just keeps growing. In the end, it’s just a little homage to mechs and explosions, full of references and the pacing of a trailer.
The game was kind of a clusterfuck made in 48 hours where everyone did everything, we know it's broken but we had to present it to some people, so we didn’t activate player death with the demonstration in mind. We decided it’d be better if we left it that way because we wanted the result to represent our experience during our first jam.
Lol! The game was way more packed than I expected. I liked it?
Neat-o! Very anime-like!
its fucking awesome!!!!!!
The music was good and the controls smooth...this doesn't even feel like a demonstration version just like the alpha? I can see some potential in this but really it was just a mess. Good luck in your future endeavors though!
This is a jam game. It was made in 48 hours and we'd like to leave it as it is. Thank you!
It's kinda mix of animation and gameplay. And everything could be improved.