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Reviews for "Rocket Car"

Gameplay can be like a chore, but still rewarding.

I feel that this game has good rhythm and feel to it. I particularly enjoy the simple controls of it, making it easy for even the most casual of gamers to get into it. It also has some pretty solid physics supporting it, and I'm certain that the creation of even more levels would be a snap if need be.

I do think that a certain showcase of progress would greatly benefit the title. Tell the player how many levels remain before reaching the end of the game, and at the start, let them choose the level they want to play on (later levels must be unlocked by playing or passcode entry, something like that). It would also be nice to have a scoring system where it combines the time it took them to complete the game, and have other elements affect the final score like additional "treasure" pickups and the number of deaths the player has. So instead of an ending screen of "hope you enjoyed playing," it also gives the player the reminder of "here's how suckily you completed the game!" while throwing a bunch of numbers at them.

For some reason, players enjoy a final series of spontaneous numbers being thrown back at them. As it is, Rocket Car feels like a chore. Throw in some sort of tally, BAM, Rocket Car is a GAME.

I can even imagine players wanting to customize their cars as well. Just a silly little "custom vehicle" screen where the player can choose their car's color, shape, etc. Elements that don't affect gameplay per say, but allows the player to individualize their own gameplay experience.

You'll be surprised how simply throwing in a couple hours to a "custom car" screen will dramatically influence the score of a game. Because players looooove customizing. Almost as much as they love poptarts on rainy days. Almost. Not quite.

Everything else holds together well. Graphically, it's simple but has a solid color scheme that allows all the important elements to stick out. It flows nicely, looks sharp, and maintains a discernible sense of humor consistently.

This definitely was 30 minutes well spent. 5/5.

CorkySurprise responds:

Wow vest, thanks for the detailed review! Yeah, Mo and I are already talking about a sequel with a level editor... And we'll definitely include your suggested ideas.

And We're Done

Lol Best Ending ever!!! =D
Oh and it was a fun and relaxing game. Enjoyed it and didn't suck up too much time

CorkySurprise responds:

Yay!!! :)

Not too easy, not too hard

I'm not a fan of puzzle games up to a certain extent in that some are too hard and require many, many replays of certain levels to get through them. The puzzles weren't too easy, but they weren't too hard so that you had to spend half-an-hour on one. Good game!

Oh, not really much of an ending, but I guess that was expected.

CorkySurprise responds:

Haha, yeah... I'm not a fan of mind-numbing puzzles neither.

Good game.

Not bad, I happen to enjoy puzzle games like this and am always happy when I find a good one. This one is good, but not great. First off, I liked the smooth graphics; they sort of reminded me of clay and that brought back some childhood memories, which was nice, but touching up the lifeless backgrounds a little would be even nicer. The music was good, and surprisingly not annoying, though the crash sound got very repetitive after a while. I liked how challenging this game was without resorting to cheating. I didn't notice any clipping troubles and your collision detection seems very well-done. The controls are nice too and fit the theme of the game very well. My main problem is that you didn't take advantage of any physics based puzzles. If you had used a couple of those it would have really pushed this game into the next level and made it stand out from others of this type. Still, I liked it, though I didn't beat it. Guess I'll have to go back and try again! :)

CorkySurprise responds:

Thanks for the review :)

Good Game!

Maybe needs a little touching up on the collision detection from that rolling comet or stone thing.
But overall it´s a game worthwile playing either for "in between" or in one go.

Good job!

(Heh.Who took whos Name?)

CorkySurprise responds:

haha, you took my name... considering you just signed up in 07 :P

Thanks for playing