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Reviews for "Gate Of Apocalypse"

meh

its good so far but i hate games where special things are only avaiable on special sites i think then they dont even need to upload it then
FIRST

Issues Introduced

It's not bad, some balance issues and not great AI, but overall it's pretty good.
However, latest version introduced a pretty major issue, Pursars simply will not move, breaking every level that contains a Pursar.

gamezhero responds:

check version 1.4.1

Hmmmmmm....

Not bad but personally thought it was abit confusing as to the genre. Rpg? Tatical? The reason as to why im confused is it had a intro so i was expecting a story to follow of some kind. One other thing i thought was werid was in some battles what looked like enemys were on your side? If its an rpg tell us why, if thats not style the characters differently so they can be visually recognised as party members. I could go on but overall the game was not bad was with more work it could be pretty great.

Melee

This is an interesting game, but it suffers a great deal from bad choices. Here's a list of them from my perspective:

1. Magic (outside of Defense Down and Attack Down) is useless as even at maximum levels the magic does virtually no damage to enemies later in the game.
3. Armor and weapons get so outrageously priced that you have to sacrifice one defense for attack and vice versa.
4. Options for purchasing lower cost armor and weapons begin to disappear over time as you upgrade to the more powerful weapons and armor choices.
5. The battles become a little monotonous after a while.
6. Staging of the battles seems confusing as an extremely difficult battle will usually be followed by a mind-numbingly simple battle that actually gives you more gold and experience for completing.
7. The monsters that fight on your side are pointless cannon fodder as they don't live long enough to distract the enemy for more than one hit and the certainly can't deal damage on par with what is being dealt by the enemy.
8. Even though the heal spell is rendered useless by it's extremely low amount of HP regenerated per use and the lengthy recharge that follows, it only seems to allow me to use it on either enemies or the AI characters. What is the point of trying to heal the AI characters at all when they die in one hit?
9. The overall action speed during battles is dreadfully slow. Waiting a minute for all the enemy characters to make their moves only to be met with a "MISS" or "EVASION" is so unrelentingly brutal that I felt like giving up many times solely based on that.

Overall the game was interesting, but these serious oversights really cost it in the long run. If the magic was tweaked to be more useful, I think this game might be enjoyable enough to make a series on.

It is really the gate

If you start the game you are realy meeting an apocalypse. You can do nothing but to wait til your tragical end. Enemies are so fast than you can wait to 2012 and your skills are so damn epic that you are asking the fate to kick your own ass.

It was sarcastic but it is great reliefe after such a frustration in the end. If you design a game you should give a reason to use magic and specials. My mage was better in malee than magic, is it normal? Even oponents are hiting me by 160 from flaming arrows, when they regular attack is around 1k. Also it is extreamely boring to collect gold around 13 lvl, couse enemies are incredibely strong (i felt as a mob myself hiting for 60, and being attacked by 800). It would be not a big deal if everything was moving faster - the game lacks dynamics a lot. Even poor animation end magical effects would be acceptable if not that. I also sugest doing something about miss/evade rating - it is not good at all. Maybe it would be ok if it was going faster, but wainting half a minute to see how you miss and everybody in a turn also is devastating to player's psychic.

Good game, but to much to improve. Do something with it. That could be some of a timekiller. Score 2 becouse I see potential, and 3 stars as I request to improve something what could be really good.