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Reviews for "Aidan's Wonder mini demo"

Pretty good!

I like the concept how I have to use the mouse. Not just clicking, but dragging and stuff... Finish the game I think it's worth being on newgrounds!

korded responds:

Thanks, and the demo only shows a small bit of what will be possible in the full version.

Want to see this when it's finished

You drawing's are very well done, espicailly like the "Crayola" look you've given some of your rooms. Even the text you've written looks childlike. That atmosphere alone is a great first step, along with the sleepy, calming guitar you have for music.

The mouse controls are also smooth and make sense. The hold and drag idea make for some very natural movements that just make sense.

Is this also a game which have bi-lineal paths? Thing is, I just threw all of Aidens toys out the window, perhaps that will create a negative outcome?

It's be great to see what fun and mischief these two can come up with.

korded responds:

Thanks! You seem to really get the point of the game,

I'm having fun with the art style, it's new to me but I'm liking it. Hand writing the text is laborious but worth it I find.

Funny that you found you can throw all his toys out of the window, I'm hoping the game will offer many little decisions like that you can make rather than having only one real way to do everything. Did you try picking up his pillow, or finding the hat in the room?

Great! A few glitches, though...

I love the hand-drawn style of this demo. It kinda reminds me of the game "Gretel & Hansel."

I, like many others, though have found a few glitches.

The first play works pretty well, but after replaying, the game acts as though you've already put your toys away, even to the point of leaving the window and chest open if you did so during the first play. I am also able to open the door without knocking off the doorknob. As I open the door, though, the knob seems to just levitate in midair. In other words, I'm able to leave without cleaning my toys or consciously destroying the door.

I hope this goes into consideration as you contintue to work on this amazing game! I hope to see the finished product in the future!

4/5 and 8/10!

korded responds:

Thanks for the comments! I've realized what the problem is for the most part, simply a matter of resetting variables. The full game will undergo much more rigorous testing.

Storybook like

I really enjoyed the demo, and loved the animation style. It definitely reminded me of a storybook. I see that someone already mentioned the hand being so far away from the mouse, I agree that made gameplay a little confusing for me and hard to get things done. Overall, great job, I can't wait until the full version comes out. (:

korded responds:

Appreciate it! Hand issue will be rectified.

a good point and click

but i had a weird glitch the pipe disappeared from the hand

korded responds:

Thanks, that issue has been noted before I believe, I don't think it'll be fixed in the demo but I'll see that it's dealt with in the full version.