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Reviews for "Drow's Fury"

Almost perfect

Some recommendations for the next game.

-Ending sucks (Only 1 single pic with some words as an ending?)
This game started great but the ending was bad and so simple and lacking.

- It is so annoying checking each drop to see if is better from what I am currently wearing. So for the next game add a shop or some gems or something that can be used to upgrade your equipment stats you want on your weapon or armor and make the custom weapon yourself.

- Add some towns it is always so fun to explore a town in RPG. Yes I wish I could had explore the dark elf town

-Add Secrets so if you complete secrets you get secret weapons and armor.

-Add a map if you want to visit each different towns

-Make custom design for each weapons & armor =P not change the color only that is kinda cheap.

-Add Boss fights! I was expecting to fight the Dark lord for the last level not some giant stone golems.

-Add more Story =)

I loved this game. This the kind of game when you finish it you feel sad :(
By the way i loved the time slow Skill it is so awesome =)

Xplored responds:

Drow's Fury is one story in the story. If you play our former fantasy games like Methus Tower Defence and Season of War you'll feel the whole world around the sotries. If you wanna see how the Dark Lord is killed, just play Season of War and then Methus TD.
Regarding your design suggestions... well there all a lot of good ideas and we know how a great RPG should be but we have to achieve that result step by step investing time and money on more and more complex titles, with the poor budget of this flashgame market :-D
But we'll keep on and we'll arrive soon or late where you said :-D

Holy shit it gets hard

Just on easy in the mages city thing you come into like 20 mages at once, and unless your all tank and stamina specced.. your ****ing gone. Lightning and fireball your ass into oblivion.

Weapons didn't really scale with the level you were. Even at the point I got to, with a weapon swing damage of 23-64, there were still crapola weapons dropping off enemies which did 1-3... like whats the point.

Need weapons and armor which scale to character level, and need to lessen the difficulty, I can only image how hard it could get on "hard" when easy freaking difficult later on. Starting so far back is a real killer as well.

Pretty cool game in the end, reminded me of Diablo.

Xplored responds:

Weapons and armors are generated and dropped randomly but balanced to the character level. Of course you may find a very good one or a junk, but statistically the best items appear in the last levels.

Fun but too easy

every stat point went into agility. no mage could hit me with their spells so mage city wasnt a problem. i grouped them up and circled around them in range. all of them used their spell at the same time and i picked off 5 before running around again.

later in the game when i had 100+ agility i can 3 hit combo in 1/2 a second and with the X6 slow i could rip through 20 mobs before they could swing their sword once.

Xplored responds:

You liked agility :-D

the one in the loading is creepy

next time make it more less scary so i give

Xplored responds:

We always refer to some cult movie of '80s. That's Psyco!
So if you felt it scary it's good :-D

nice but

Individual enemies were lacking never big enough, slow time seemed the quickest way to win.