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Reviews for "infect. evolve. repeat. 2"

Not that hard, but gets tedious

I got up to stage 37 before stopping, so it's addictive enough to keep me playing that long, but by stage 30 nearly the entire screen is covered in antibiotics, and those mysterious effectively invincible black blood cells are block off a good chunk too.

As a result of the bug/feature that dieing viri can still infect red blood cells, you can continue to surivive as required for endless mode, but regardless of your stats it basicly ends up being a repetitive infect, grab a single virus and quickly infect another one before it dies (usually nearly immediately due to the black and white cells everywhere, not to mention the antibiotics), repeat, with essentially no potential to amass any singificant amount of viri. The huge amounts of lag at that stage even with only a couple viri on screen doesn't help things either.

While I appreciate that since theres a high score feature so being able to go on indefinitely shouldn't be easy, right now you pretty much can, but it's not fun. If one could evolve to a point where you were basicly an unstoppable super virus that can pass stages with little to no interaction, then I think that would be a reasonable end game state. As it is though, black blood cells pretty much take over, and don't seem to be defeatable even at 10 damage and lots of viri.

Also, the latency upgrade doesn't seem terribly useful, particularly once I got to the endless levels where it was more of a hinderence, since the only 'safe' place for your virus to be is busy infecting a cell, at any given time outside of that it's probably going to be in the process of dieing.

I should also point out that the black death medal seems to be broken, as I earned a total of 76730 EP but didn't get it. If you need 70k total *unspent* EP, then that's just unreasonable, since that'd take hours of basicly babysitting a single virus at a time as I outlined above.

So basicly, I'd recommend taming those black cells somewhat, and possibly making the higher levels of damage more effective so our viri can actually stand a chance to build up, and potentially make the Pandemic medal more feasible. On the early campaign missions you generally complete the objectives before you can get to 65, and even pouring all yourpoints into reproduction/immunity it doesn't seem possible without a lot of luck, and it's pretty much impossible on the endless levels to have more than a dozen alive at once, and even that requires a lot of luck.

HeRetiK responds:

the black death medal will be fixed with the upcoming update. you should be able to continue your game then and immediately unlock the black death medal.

Pretty good...

...but I think white blood cells spawn too fast. I think you should maybe make infect. evolve. repeat. 3, and make sure you can get EP a bit easier, and not force people to do a certain upgrade, but say "HIGHLY RECOMMENDED". Anyways, great game!

Pretty decent

THe only thing I truly dislike about the game is how quickly white blood cells grow in power. The Damage upgrades feel almost meaningless because even if you get them whenever available, they don't really reduce the number of virii that need to die. Because the white blood cells become stronger so much faster than you, it feels pointless to do anything other than avoid them entirely.

Glitchy as hell

I couldnt get past the second level, it kept killing me the second I entered a red cell, saying I left the screen (I def hadn't...). The only reason I got past the first level was because it glitched me too, it kept effing up and then one time suddenly second level unlocked? huh? lol

Glad to finally see part 2

I don't know why. For some reason I liked playing the first game a lot. I'm glad you got rid of the timer. Everything here is an improvement over the original.

My only negative criticism would be about the range of the antibiotic clouds. I'd be dragging around a virus and suddenly disappear, even though I was clearly a good distance away from the cloud.