Ridiculously hard.
The terrible physics engine wouldn't be so bad if it wasn't for the sheer number of impossible moving platforms you have to get by. It was fun early on in the game, but then it just got too hard to play.
Ridiculously hard.
The terrible physics engine wouldn't be so bad if it wasn't for the sheer number of impossible moving platforms you have to get by. It was fun early on in the game, but then it just got too hard to play.
meh
Honestly, the movement is too slow. The music sets an interesting tone, and the remarkably slow movement mirrors that tone, but if you could scoot just a bit faster and maybe and add in a little animation to make the flip a little less sudden and surprising and disorienting. On the bright side, I really like the whole letters thing, and the color scheme is not something seen very often.
Ehhhh
It wasn't very original, not very fun, and the overall "message" is kinda tired and overused. I can see you put some serious effort, but that doesn't make it god. I'm sorry, but I voted to give it a 2
too slow
too boring and too experimental..
Too short, not enough sweet...
It's not a TERRIBLE game by any means, but it's something we've all seen before: a subpar platforming game, disguised as art, with a poorly defined and incomplete message.
And don't say that I'm just hatin' to be hatin' because I've played my fair share of "Art" games. Let's just say there are some real "gems" out there and most of the so called "Art" games are, "This is my first flash, so to make you guys hate on it less, I've decided to call it an Art Game to disquise my poor programming skills at this time. PLZ GIVE 5S!!!11!!1!111!1!!111!!"
Overall: 2/5 5/10