What is this, I don't even?
A proper challenge is one thing, but having "patterns" that are undodgeable is another. It's a good idea, but it needs some major overhalls before it becomes actually playable.
What is this, I don't even?
A proper challenge is one thing, but having "patterns" that are undodgeable is another. It's a good idea, but it needs some major overhalls before it becomes actually playable.
Look bullet hell is fine and everything
You need to make it more clear where the hitbox on the user's ship is. Sometimes it seems like it's the whole ship and sometimes it seems like I can let bullets graze the "fins" on some of the models.
The "lasers" are way too wide, and auto-tracking is always annoying in bullet hell. I can't dodge patterns if they're firing straight at me.