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Reviews for "Cardinal Quest"

Good

I played as the wizard class and did like getting all kinds of different spells. However after the first 5 spells there didn't seem to be much point in getting more spells since you can only use 5. It would be nice if you could get more than 5 spell slots as you level up.

For my spells, I used Fireball, Fireball, Fear, Blink/Teleport, and Sleep. My technique was to cast Fireball twice, then Fear/Sleep and run away to buy some time while the Fireballs recharge. I kept Blink/Teleport for safety (wasn't really necessary since I could have used health potions instead). I actually think Blink might be better than Teleport due to its greater range.

hell lot of fun

warrior is the hardest. for beginners, wizard is better.
Just finished with thief and my favourite combi is stealth, fireball, charm, heal and polymorph. The winning combination... don't even need potions for this

Excellent work!

All this game needs medals.

- Mr. Big Bad Almighty Lejin (Hip Hop NG's#1 Artist)
- A-GANG (Almighty Gangster Records)
- Real-Over-Fake (Approved)

RAGEQUIT

Really good. Armor/hats/boots should change your char's appearance, though. Oh yeah, I went to use the blink hotkey and accidentally refreshed the page. D:

What's behind that door ?!?!?!?!?

Great game!

I liked the old school graphics and the gameplay. I thought the spells were fun, and the monsters were just different enough to keep the game from being repetitive.

Unlike some of the other reviewers, I did not have a problem with the game's difficulty (with the wizard, at least). It took me a few tries to work out a strategy, of course (I got absolutely crushed the first few times). The only monsters that consistently gave me trouble were the elementals, and eventually I learned that I did not actually have to fight them... I could just run away if I wanted! However, the fact that other people are having trouble does suggest that you should consider difficulty grades in any sequel. Like Ryck mentions below, upgrades would be nice and the coins are pointless (at least as far as I can tell). The only real things that I feel hold this game back is that it is a little short, and that the ending is...sudden. I was geared up for a boss fight, and while a cut screen victory message is nice, it also felt a little anti-climactic.

Anyway, I loved the game - thanks!