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Reviews for "Chains of Fate"

i love this game

This is a nice game. I like how it has unique art and music. The story is interesting as well. Good job!

skullduggerystudios responds:

Thanks! I am going make a huge update and port it to xbox live, it will have better controls, difficulty progression, 2 new weapons, more skills, more enemies, more levels, more bosses and a continuation of the storyline. Also feel free to check out artwork for the sequel. CoF II will have 4 player co-op, painted anims, and a huge world. Going to be working on it over the next couple of years.

game seems nice and all but the controls are a little awkward... instead of having 3 different area's of moves/actions try locating them all in one area, say movement being all arrow keys and the actions [horizontal, vertical, kick = asd | dash, dagger throw, self heal = qwe | and lastly Lightning, updraft and Bomb = zxc]

skullduggerystudios responds:

That is a good idea, I think that is one of the main reasons people don't like it. I'm going to make future games use the arrow keys and have customizable controls. I will probably write a JS code file for custom controls and just throw it into future games in the .requires().

Loved it, you did a Wonderful job my friend

skullduggerystudios responds:

Thanks! You can check out my profile to find concept artwork for the sequel which will have multiplayer and more gameplay options. Also will have multiple playable characters that tie into the storyline in their own way.

it was okay, i think the learning curve is a little high though, right off the bat you have mobs that swarm you and do lots of damage, when you are ill equipped to handle them.

skullduggerystudios responds:

That is a valid point, I could reduce the amount of enemies on the first 2 levels to give it a better learning curve. Didn't really have any people available to test before I finished the game, the feedback is appreciated though, ultimately the players decide what they want in the game.