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Reviews for "TechnoSpire 2"

now heres a unique game style,i haven't seen one of these since I was 4 and a half

really good, but it'd be nice to have an attack button that wasn't included in moving. It's kinda hard to destroy the enemies if you always have to butt heads with them.

in order to get to the skills menu you have to sit thru ads every time,that's what is going to annoy the player. but it is a fluid dungeon crawler rpg.

Requires no skill what so ever.

The concept of a space dungeon crawler is nice. Many people cherish the era of games where graphics weren't that important - I'm a big fan of the SNES myself - but today with so many resources available there's little excuse other than will or preference to craft a VERY retro piece. Case in question is - space themes were in the vanguard of effects and graphics. I believe the plot - a massive structure coming from out of nowhere in the human space, no one having no clue about it - is good as has LOADS of thing to explore.

I just don't feel the game, as presented, has explored that richness.

Anyways, I'm in hope NullGames shapes this concept a little bit more. It's a nice idea an one surelly worth exploring. Keep up.

- D.