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Reviews for "Socrates Jones: Pro Philo"

This game is ingeniously derivative from great thinkers and a great video game series.

Arguing with fathers of famous philosophers, and finding the flaws in their arguments, make players argue as they play the game. I read about these philosophers in college and I will remember them even more because of this game.

Using Phoenix Wright as their mechanic and narrative structure is a nice foundation. The major difference in the mechanics is being able to examine statements in 3 different ways rather than 1, adds the to the complexity of pursuing the argument further. The answers given when you ask them can be wasteful (but not wastefully added to the game), important to game progression, or humorous.

The final act to the game was a great way to tie up the story, and the final answer resonates with what I believe in as well. This was a great game, and I feel smarter and more educated for playing it.
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I do have a question for the game designers. Is there an easter egg where, "your face is ugly" would trigger an interesting response from one of the philosophers?

The first time I started to play this awhile back, I didn't give it enough of a chance, as it just seemed too wordy and silly. But after reading the reviews from others, I decided to go back and give it a longer chance, and I'm glad I did. This turned out to be a very, very, very enjoyable game, and I can't imagine how much education, forethought, and planning it took to bring it to life. I honestly think it would make a great little feature film of some kind, on par with Fritjof Capra's "Mindwalk".

I love this game ! It goes very in depth of philosophical stuff,life,happiness and society.I just hope there will be a sequel to this.

Absolutely spectacular! Usually I find largely text-based games lacking, but this one has everything necessary. In fact, it was so great, I played it all the way through, even though my brain really was killing me.

Some superb aspects:
-Humor, the philosophers were spot on, I just loved it
-NONSENSE! (I don't know, that was just gratifying for me.)
-Ability to question, even when I was stuck because my ideas weren't directly conveyed by the options available, I could probe enough to get at the point I was searching for
-Length, though it may seem a bit long, each person added a new challenge, I especially love the questioning of your own conclusions bit as I had been doing that all along
-Shock value, no explanation needed

I really can't find any negatives, unless philosophy isn't your thing, in which case you would hate the game. But if that were the case, you would have quit with the salesman.

I cannot begin to describe how much I enjoy Socrates Jones. The writing is fantastic, the characters are memorable, every joke hits a bulls-eye, and there is even an emotional storyline woven into the mix. But all of this is nothing compared to the game's greatest strength: originality. It's NEW. It's DIFFERENT. It takes the style of the Ace Attorney series and somehow manages to surpass it with it's own unique themes and gameplay elements. It takes philosophy, one of the scariest classes to teach and learn, and makes it fun and inviting. It takes risks and ends up shining above the rest of Newground's countless offerings.

Socrates Jones is a game I will not forget. For that reason, I have given it the distinction of being one of my TOP 10 GAMES ever released on Newgrounds. It truly is an adventure that needs to be experienced, and hopefully it will continue to be experienced for the foreseeable future.

9.8/10