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Reviews for "J Rocketfingers 3 Trailer"

Each time I thought it was over... it turns out it's just one twist after the other, in escalating levels of explosive action and random revelations! :D I love the idea, and would love to play this in some distant future... but looking at the funding page that is one insane goal... and that half a million is still only for the first episode in a game that to me seems just wouldn't be as explosive without all parts included.

Couldn't you cut out the income tax completely? I don't know how the system works on the other side of the world, but it seems to me that by keeping the venture a hobby project or similar, by not 'officially' hiring people to do parts, by turning to volunteers for effects/audio/etc you could cut down those prices by at least a few chunks easily equal to the yearly wages of any normal working individual. All the pieces of that pie chart just seem so unnecesarily expensive for something that's to be contributed to by the community. I understand that original art and FBF is incredibly time-consuming, and you want to create something out of this world, but this feels like buying a product based on brand rather than functionality, like that much money shouldn't be needed for what's being attempted. Anyway, I read your answer to Wegra's comment so I get your standpoint, just throwing my two cents out there. Best of luck with the project!

-cd-

vastcool responds:

I'll be updating the kickstarter soon with another video that will hopefully get the point across that this will be an insanely hard game to make. An 11 minute Ren & Stimpy cartoon cost 500,000 and that was in 1992. My budget is not astronomical for this quality of project, as shocking as that may seem to some. The 390k budget simply allows me not to commit suicide while trying to complete this monster project. But instead it allows me to teter on the brink of insanely stressed and over worked for the entire production. If I had a 590k budget, THAT would be far more realistic of industry standards and I would be able to work comfortably, not stressed out and living in ulcer city.

If I were an architect and wanted to build a sky scraper, no one would be questioning my budget because nobody here is an architect and would know very little of what exactly goes into constructing a massive building.

Yet here everyone is chiming in thinking they know how much this game should cost. People are comparing it to Madness and other kickstarters that are completely incomparable to Johnny since Johnny is a one of a kind project not only in art style but story, humor and animation.

How many people here know how much the industry standard is for a Background Artist? How about a clean-up artist or even better yet a Storyboard Artist or Animator? My guess is very few.

I am a 32 year old adult industry working professional. Not a kid making flashes for fun to submit to Newgrounds. Eleven other adult industry professionals would be hired whom I have hand selected as the most talented people that I have met in the past seven years while working at Titmouse, Six Point Harness, Shadow Machine and Nickelodeon.

They do not work for peanuts. They are working industry adults who have families and bills to pay.

If everyone just pledged for the game they want and stopped worrying about the goal we would be a lot closer to a new Johnny game.

Thanks for the comment Cd.

DAMN THIS WOULD HAVE BEEN THE BEST GAME EVER IN HISTORY!!!
I SHOULD HAVE GOTTEN THE MONEY!
now i feel like a huge dick...

This trailer is incredible and i love it, sadly, look like it couldn't be out since this trailer exist since 2014
Well, maybe we'll see da game one day...

I liked it better when Johnny was just trying to make a livin' in the hood, but as Mr. Suppish extraordinaire says himself, "a Johnny's work is never done". I'm looking forward to it. The motorcycle scene in the end looked great :D

not giving it a 5 cause the game never came out