00:00
00:00
Newgrounds Background Image Theme

femivore just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Battle for the Galaxy"

Please refrain from making games like this.

Thank you.

I have nothing against micro transaction-based money hungry greedy game developers but the second I realised what type of game it was I was already done

Overall a pretty solid game, a blatant copy of a well known formula, but...a solid game. Art, music, interface...all good.

However your pay model is absolutely atrocious and I cannot support this type of design. I see that you are going for the Free to Play model (servers aint cheap) but the skew of balance is far too heavy in a paying players favor. As soon as a non-paying playing gets far enough into the game to understand how all the mechanics work they also realize that if they want to actually do well in the game, they will need to pay money. Regardless if they enjoy the game or not, new plays are not going to stick around and cough up money just to play on equal ground as everyone else. player rankings have almost nothing to do with player skill or time played, but a ranking of who has payed the most money. who would want to play a game like that?

You should never give players the ability to pay money for an advantage, paying to skip(cut cooldowns) is fine however, as long as it has a limit. being able to buy resources, shields, boosts to units and more powerful buildings creates a world of advantage over your non-paying players. Hell most transactions you offer are catered to be continuously bought and are unfriendly towards players who might be happy to spend just $5 - $10 on your game.

I like the game and would like to see it grow and succeed, but in its current state, I just cant support it. Please adjust your payment system, a good game is fair to all players, a good game is enjoyable by all of its players....not just by those willing to pay the most.

If you want to understand why this pay model is as bad, not just for the non-paying players but also for you, I implore you to check out the Extra Credits video's of , "why the free to play model is currently broken" or "free to play laws". it explains issue with this current model far better than I.

AMT-Games responds:

Hi Nezul,

There is no real advantage, since you can choose a player to attack of your own technology level (using "next" button when attacking). And those players who buy something - they become a higher tier player.

You can't buy something and stay in the same group.

Besides, antimatter resource cannot be purchased, and all buildings and units available for antimatter - only obtainable the equal way for everyone.

Also, I'm being a lvl 19, can easily win a level 30 player, by just right positioning of my army.
There is a mechanics, where you achieve a lesser win in those conditions:
-destroyed main building
-dealt 50% destruction

And also, when attacking a high level, if you destroy only storage, and even loose you anyway steal all resources from that storage, which is almost my full capacity.

Hey, I tell you again, I play this game myself and I don't buy anything and I have 70% wins or so. So as our TOP 100 ranking - half of them didn't pay a dollar.

Since you people actually respond to reviews (for which I salute you), I have 2 questions which in *my* opinion are important. But first, a quick review:
Interface: good.
Graphics good.
Sprites: good.
Sound: good.
Music: good.
Using crystals and mega deals to tempt player and test their patience and "quick 'n easy, but costly reward" or "same reward, but free if you are patient (*very* patient in this case, as upgrades takes often takes *DAYS* to complete)" mindset: BAD

Here's my 2 questions:

#1:
What is the purpose of Experience? I understand it's a reward for completing challenges, but can it actually be *used* for anything? You don't increase in any level by getting experience, as one would think, and I've found no tally of just how much XP I've received. So is this function even necessary?

#2:
Why am I FORCED to join a corporation? After getting 30 War-Points, I was immediately led to a "[random (let's say X) corporation] is impressed by your [something]" pop-up screen, and was given a prompt "JOIN CORPORATION X" with no means to leave. I don't want to join a corporation,
I would prefer if you could choose to be a lone base commander.
But such an option was not given or even implied.
I refreshed the tab, WITHOUT JOINING, and when my base was loaded - what did I see? I'm in corporation "X"! I was involuntary enlisted into something I had NO INTENTION of joining!
This is just cruel. Please answer me just what made you guys include this... action!

Thank you for your time and effort if you respond to this lenghty review. Have a nice day!
-E. A. J.

AMT-Games responds:

#1
Experience is somewhat the measure of your progress through the game, you gain experience for every action - building,attacking, winning leagues and wars, even removing garbage. Your experience levels is shown next to your name. It's purely for understanding how advanced is player you met. If you experience level is 40 and you see a base with experience level 100, you would probably understand - owner of that base has a lot stronger buildings, modules, units and other stuff. It's not anyhow affecting matchmaking though.

#2
Open your profile, and under corporate name there is another "profile" button, click on it and you will see corporate profile, where you can leave corporation and play as a independent commander or find a different corporation in chat, or join your friends, or make your own corporation.

I lost all my progress!!! and my money too