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Reviews for "Wickebine Kigyouden"

This is actually really cool

Can someone please tell me the name of the song when you fight the doppelganger for the second time in the memory realm? I know the song by listening to it but I just can't put my finger on it at all. IT'S DRIVING ME NUTS BECAUSE I KNOW IT BY EAR BUT NOT THE NAME. Please help!

love it

1st of all, what's the title of the music playing in Geffen Tower? This is no cheap fan made game, this is a must play for every fan of Ragnarok Online, Megaman & Castlevania. Not too short for a metroidvania flash game, hours of fun, replayability, secrets to find & revisiting the Bosses! A passion project of well blended platformer tropes, classic mechanics, the assets from Ragnarok Online with some slightly modified but interesting skills for smooth Megaman Zero-like 2D action.

Now For A Proper Review: 2019 Edition

Metroidvania on Newgrounds has never looked so good as in this game. Wickebine has an engaging story, great powerups, and very responsive controls. While there are a few hiccups here and there none of them disrupt the enjoyment to be had for very long. If you love a fair challenge and tension-filled boss battles this game is for you.

Graphics: 9.5/10
Each of the worlds stands out and is flavorful. You get a decent amount of variety and each room you visit within is lovely to look at much less play through.
Gameplay: 9/10
There is an issue with dying via your character clipping through the floor when performing actions (mostly from a long-distance fall or taking a lot of damage at once). It doesn't happen too often though. Thankfully checkpoints are plentiful and forgiving and you don't suffer any penalty for death. You may fail a decent amount of times (I sure did) but getting back into the action is so rewarding you won't mind this minor flaw.
Story: 8.5/10
Narratively I didn't see any flaws and it was a decent enough story. While engaging, it did feel a bit sparse. Perhaps this is due to setting up for future games? Bahomet makes for a great final villain and the sub-bosses are memorable and challenging. Don't want to spoil anything but there were a couple of moments in the latter part of the game that felt very fresh and as an older gamer I appreciate it when that happens.
Powerups: 10/10
When a game, especially a Metroidvania-type game, makes you question your gear setup even into the late stages of its story you know its good. I found myself changing up my subweapons, shoes, armor, and accessories a decent amount of times and finding new gear with new abilities never felt redundant or dull. On the contrary I loved some of the combinations o:f gear and skills I found.
Skills/Leveling Up: 9/10
I focused on STR for weapon and DEX for subweapon so I cannot speak for using INT based weapons and gear but the skills available in the game are very nice and by the time you reach the end you feel superpowered without being OP.
Difficulty: 8/10
Balance: 10/10

Overall: 10/10

Play this game and it'll be a great couple of hours. I guarantee it.