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Reviews for "Wickebine Kigyouden"

Pretty good. There are a few issues though; namely that boss refights scale up from your level too much - Stormy Knight, for instance, become invincible, due to his spamming that unbeatable telezap attack - the one where every time you attack him, he just teleports across the field behind you and zaps you.) Frankly all of his attacks are unfair, but that one especially. There needs to be some sort of block ability because allowing him to just teleport away whenever you try to attack and hit you from behind 100% is no fun.

ShadowWhoWalks responds:

The boss refight is an optional area and not needed to complete the game. You won't even gain access to that area until you uncover another secret through backtracking.

I added the area because playtesters wanted to fight the bosses some more. The refight bosses require more skill. A warning about the area is included in v1.06.

Other than how I keep falling through the floor it is a pretty nice game

Great game, but a lot of delay (lag) when you press the action buttons. Specially when several enemies appear or too many buttons are presed at the same time. Keep the good work and you will have always five stars :)

Outstanding experience.
All hails to you for finishing this project.

Love RO, love Rockman style of platformer, love mechanics and skill system, love all enchancements you've managed to fit in. This is just great. One of the most enjoyable projects lately.

It was very unexpected to see the famous Wickebine from RO on a preview picture.

ShadowWhoWalks responds:

Thanks dude, you're the first to recognize that NPC.

just wish character creation was a bit... more? xD also that the equipment changed what you look like. but eh. superfun ^^