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Reviews for "8bit Love Story"

It's been awhile since you've submitted something. I really do like how unique it is. What I don't like is how it's hard to play. I mean, I didn't know you had to click everything. Well, it was easy to understand after awhile. It was just weird.

I guess it was kind of a sweet story. You aren't known for those. I'm glad you're still around. The music was alright. I hope the medals show up.

HeRetiK responds:

I was experimenting with keyboard controls at first, but that turned out to be even more confusing... besides I didn't want to make a separate control scheme for mobile. Thanks for your feedback! :)

I mean, it works, but it's not very fun...there's little to no reason to replay it, the spritework was either lazy or bad in most places, and it's incredibly short. But, on a technical level it works and controls just fine, and the idea of syncing up a game to a song is one I haven't seen many times before, and is done pretty well here.

oh, and not every goddamn sprite game is "8 bit".

short, sweet, and to the point, but not all retro is 8-bit, nor is all 8-bit retro, so the name is a bit misleading. anyway, nice job. also, kudos on the cleverness of the Unburnt badge. it's really obvious if you stop to think about what happens pretty much the entire game. (i wonder how many people will figure it out without help. xD)

I liked it, but I thought the mouse controls sort of made is wonky and unresponsive.

not bad. i liked the music but i feel like the controlls were a bit unresponsive