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Reviews for "Underwater Salad"

You have the aesthetics down to a T, the artwork is cute for the veggies, home-esque for the bowl and spices, and the cutlery is consistent with each other. The music is nice and chill as well, making it pleasing purely from a sensory standpoint. However as a game is comes across as rather weak.

The controls are simple but sluggish, and the beyond guiding the veggies into a bowl there's not a lot of feedback for achievement since even once it becomes obvious the water is draining it's rarely pressing to get them into the bowl in-time so there's little incentive. It satisfies the basic conditions you need for a competitive game, you vs. the time-limit, a winning-and-losing condition. But the aesthetics from the artwork to the music make this feel more like a game for relaxation when it's not, especially if the game doesn't like the salad you made.

I want to wish all fellow game developers and artists good luck in the Construct 3 Game Jam!