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Reviews for "The Forest Mirror"

Cool game. The controls feel to loose to me and the bat situation made this a little too tough right from the start (for me at least), but it's definitely worth polishing up. I'd want to play it.

JosephMoonGolf responds:

Thanks for your feedback! I'm glad you liked the game. It was slightly rushed and you can feel that when playing, but thank you for your view on the difficulty, that's something I want to work on.

Nice game.
Just the last fairy seems unreachable with normal means as you lose altitude during each swap between normal realm and dark realm.
Therefore I had to use a little trick:
You die only after three enemy contacts and during each contact the player is catapulted into the opposite direction you come from.
So I lured the next bat close to the last fairy's location and then jumped into the bat from below.
This resulted in me being shot high enough to reach the last fairy.
XDD

JosephMoonGolf responds:

Thank you for playing! I'm very glad you could find your own way to play the game, I hope that made it a little more fun for you :)

Cool platformer

JosephMoonGolf responds:

Thank you!

(I was writing my review while playing and I lost everything, here's what I remember I wrote)

It's overall a cool game, but I found two things to improve :
1) Enemies. At some point they can get really annoying. I suggest either you add some weapon, or you remove some of their abilities to make them easier to avoid (like slowing down bats and removing wolves' ability to jump), or at least don't put them in a place where it is impossible to avoid them, like a wolf right next to a bridge you have to pass from below.
2) The player goes waaaaaaay too fast when going to the left/right. This can get really annoying when jumping on narrow/invisible platforms, especially if the player keeps walking a little after the left/right key is released. I suggest you slow the player down and make sure to stop the player completely from horizontal movement when both left and right keys are not pressed.

Other than that, it's pretty fun to play! Challenging enough, ok music, nice graphics :)

Keep up the good work! ;)

JosephMoonGolf responds:

Thanks for your review! I really appreciate the praise, and will do my best to balance out enemies in future games.

A good concept and good level design. It would be a fun game to play if it wasn't for how slow (as in low frame rate) it plays out. Also, over half the game play time is just in back-tracking to take the fairies back to the tree.
And why oh why for the love of god could I not get more than 1 fairy at a time to follow me back? The game forces me to take each fairy back, one at a time, for a lot of unnecessary back-tracking. If I don't hit the torches on the way back then I can kill myself after delivering the fairy to cut down the back-tracking, but then that bumps my death count.
Lastly, there is no status indicators - no counts for fairies, diamonds, deaths, or even hit points.

JosephMoonGolf responds:

Thank you for your feedback! I'm very sorry that you found the game tedious in some places, I myself was worried about the backtracking after each fairy, but hoped people might find it a fun rush to run back to the tree, and I understand that the low framerate may have counteracted that idea. Hopefully the update I have released will steady out the framerate, and therefore make the backtracking better to deal with. As for indication on progress, I liked the idea that the tree would display your fairy count, and that the gatekeeper would display your diamonds, so I ultimately decided against counters for these, similarly with hitpoints, I wanted a consistent theme of the player managing the information, but I am sorry you found this inconvenient, and I will take your feedback into future projects.