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Reviews for "ACCESS CODE: HEAVEN"

nice game (I HEARD YOU PUT IN AXIOM VERGE REFERENCES! YESSSSS) but get someone to proofread your scripts.

;)

gamesbynoe responds:

Thank you. This game is inspired by Metroid and Axiom.

fun game, but the movement lags too much and jumping doesn't work all the time so you die a lot. If you could fix the jumping it would be more fun to play this game.

gamesbynoe responds:

Hello! It may be browser issue. Did you try different one?

I never got far, but here's my two cents on the game.

The sprites, besides the explosion and beam-of-light-whenever-you-save sprite, idek but they look cheesy, are very decent and nice to look at. It's a metroidvania game, so I would expect this, despite me not being into Metroid itself. The lighting on some parts (especially the characters you are playing as) are astronomical. Also the character you are playing as, he looks like Scorpion from Mortal Kombat imo.

The music is also a shot in the light, as it captures the light of the music in Metroid games, even tho the start of the game and when you enter a room with a save spot, there is no music, so it's like a void (well maybe that's just me).

The controls, god, it's way too much for me to handle. It goes alright, but whenever you enter a new room, if you are holding down the left and right keys (which I almost always do when playing platformers like these, you will start to run even if the darkness doesn't fade away, so falling into death spikes is frequent. Jumping, no matter how lightly you tap the key you need to jump, is always the same. It's petty for me to say that, but when you accidentally press the jump key when you are under something, you can get hit cheaply. And don't get me starting on the falling speed, as they, for me, make the jumps over the spikes pretty much leaps of faith, and since you have one health bar very early in the game and this is a problem at the same place is just...bleh. Enemies can go through spores that would otherwise damage/kill you, which is pretty unrealistic to me. Ways to recover health are non-existent as far as I can tell, as other than finding medikits and saving, you can't recover your health, so if you are in a middle of a room filled with enemies and spores, you might get hit and you are forced to accept that hit until you finally get a medikit or reach a save room.

Also I would like to point out that I found a glitch where you run at the edge of a platform, the playable character starts to run in place. Just felt like pointing that out.

Overall, I give this game a 3 out of 5. It's pretty interesting, but the controls can make things harder for you, unless you have the patience.

It should be 3 hearts first, and 1 heart last.

The graphics and the music are good, but the control issues made me quit at the 3rd boss. Sometimes it doesn't register the buttons I pressed, sometimes it double jumped when I touched on a ledge. Everything got worse when I got the stick on walls powerup. I jump, I touch the wall and the game imediately jumps me in the opositive direction. Or just don't register my second jump and I got stuck on the wall. Frustrating.