00:00
00:00
Newgrounds Background Image Theme

Dingleberry96 just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Fuse Cell"

Pretty neat little game. Only wish it was longer.

Good work!, I find the flying shooter to be a bit of an 'exhausted' genre, so it's nice to see new mechanics applied to it!
Now I'll just focus on things that probably weren't of much priority on the jam; for a while I was a bit confused since whenever I absorbed an enemy I would always get 'overloaded', at least I figured it out on the 2nd attempt, but a brief intro would help...
I guess it's a convention on bullet hell games is to focus on the main 'dot' of the ship as a hitbox, although it was a bit confusing since the ship is so big, maybe there could be a bit more clarity on what's the player's hitbox.
Maybe you already have those in mind, that said, the energy mechanic (and maybe variable bullets/skills that make use of it) can make for a cool twist on the genre.

Gameplay ------> https://www.youtube.com/watch?v=m36jeL6Am-4&feature=youtu.be I wanted more levels! please make more! So addicting lol

I really like the concept. My only complaint is that it's hard to tell where the area of the ship is actually vulnerable to bullets. I hope you develop this further, maybe allowing for the transformation of the ship's weapons based on what enemies you absorb.

Really fun! The grabbing enemies mechanic was great, and made for some interesting bullet hell situations. Though I was pretty confused without a tutorial to start I picked it up pretty fast.

Art style is really charming too, was what made me wanna play to start