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Reviews for "Gunslinger"

Guh.

Great idea. Very poor execution. Having to absolutely unload into a bad guy before he dies is not fun. Also, they pop up and down way to damn fast.

This game is so bad, it hurts!!!!!!

What the hell? You jump out from the wall and
shoot the guy in the head like 1000 times and they still live?! What a piece of crap. Plus, you reload the gun like you have butterfingers, too slow. It's a good concept, but, maybe you should really take a hard look at time crisis or maybe some of xiao xiao's work.

Way too hard

Okay, some design criticisms;

- Due to the rapid popping up and down, the only chance you have of shooting someone is if you have the mouse pointer over them at the very time they pop up.

- Staying behind cover and seeing when someone is up is thus impossible, since by the time you go out of cover, they have popped back down.

- This means that the only recourse is to stand around with the mouse pointer over one of them, and hope you kill them at a faster rate than they kill you.

Some suggestions are thus;

- Put in a short delay between them popping up and shooting

- Make it so that shooting them before they fire prevents them from shooting

Dude its good

It's nice but here are some suggestions:
1. Make it easier to shoot at the dudes. They like hop up and down and shoot in between the hops. Make it easy but not too easy.
2. Make different weapons. Allow you to switch or get different weapons by shooting this weapon that is like in a certain place or something like that.
3. Auto reload. When you duck it should reload automatically. You could still show the guy reloading which is pretty cool but take away the pressing "R" part

GREAT A.I.

It's not good. Too hard to win since the A.I. knows when your cursor is over them , and also because when they pop up you can be shot but you can't harm them, what the hell .

capn-g responds:

Wow...it's amazing what people THINK is happening.... there is no AI whatsoever in this game...