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Reviews for "FlxAdventure"

Good mechanics, except..

Pros:
1. Its flxl, that alone rocks
2. RPG, classic battle, and the usual monsters
3. Map layout was nice and even

Cons:
1. Two glitches I saw in the actual maps, on level three at the bottom where the lava starts, you can cross the water and go out into the grey void, and the other one was on level 4 the items spawned in walls and two brown doors apeared for no reason in the middle of room.
2.Shop keepers in the dungeons? I found it funny and also upseting to think that these shop owners had extra health, swords, and shields yet didn't try to stop the monsters. Next time, just make gold a score variable.
3. Speaking of gold, I had so much of it that in order to spend it all I would have to first purchase all items, then die fifty times about for each level. Tone down the gold drops, make the players have to chose between the sword, shield, or heart.
4. Lack of sound kind of upset me, made the game feel repetative.

Besides that this is a great game with a really great feel.

This game was pretty fun!

I guess when it comes to keeping you on the edge of your seat this game doesn't really deliver. But other then the tedious fights and abrupt ending I thought this game was really cool! I like exploring large environments and getting treasure and leveling up and fighting random monsters with minimum losses on my part and in those aspects this game surely delivered!!

It seems like you put a lot of effort in this game considering how long it is at least. When I first started playing and saw things outside of the castle; I was kinda bummed cause I figured I wouldn't get to explore out there and that the game would be done when I finished the castle and to my surprise I was no where near done! In fact there was a whole lot more! This is one of the few games on newgrounds that sufficiently wetted my appetite for pixelated exploration. I also really thought the way you made the shadows disperse was rather creative.

My only real problem with the game was the ending. I think it could've been a little less abrupt. Or you could of at least added in some foreshadowing as to what the final boss was so when you finally got to him there'd be some sense of closure.
But other then that I really enjoyed this game.

Make it harder.

The game is great, very simple system, lots of fun to play and a good length. However, by about the end of level 2 I was wading through pretty much everything without any difficulty. I dunno if it's just because I collected everything, but it shouldn't be that easy.

no audio?

i'm pretty sure there's supposed to be audio... but i don't hear any. You could have at least put in something for walking.

i would have liked to see the ability to move diagonally. it should be fairly simple to implement

+1 Internets

Extremely well designed, levels are a bit long action a bit hard to understand, respawning = win shops are cool like level upgrades, except make pink red, pink is level 4 i believe.

PS why can i kill bosses in one hit but it takes like, 3 to kill the purple wall?