00:00
00:00
Newgrounds Background Image Theme

Starflo42000 just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Arcuz (Full Version)"

@Jinxers

You're absolutely right, i've played Dungeon Seige many times a few years back, and the sound effects are the EXACT same. I mean, the game is still fun and addicting, but at the same time im not sure they have any right to use those sound effects. I'll give it a 5.

Dungeon Seige 3 is said to also come out next year by Square Enix now. Perhaps they gave up the rights for the original sound effects?

It's literally impossible to save your game now.
That's my only problem with this game.

Terrible design

Relatively early on, on two occasions, I'd kill a slime while fighting a wolf, only to see the wolf's health bar disappear as the slime's health bar suddenly filled to the point where the wolf's health was, floating over a slime's invisible corpse. Attacking the wolf drained the slime's health bar, and as the slime's health bar hit 0, the wolf died. A minor issue, but it's a lack of polish.

The graphics and sound are decent. Seeing my equipment alter my character's appearance was a VERY nice touch, as it wasn't something I expected.

Where the game completely fails is its design. The whole game is a grindfest with mechanics that don't support grinding. Leveling up takes a good amount of time, and each level you gain replenishes your health and mana. However, potions are the only other way to recover health and mana, and while potions do drop occasionally from monsters, it's exceedingly rare. You'll end up buying potions from shops, but there's no way to tell how many of each potion type you have left without opening the inventory screen and counting. You aren't told how much potions heal, you aren't even told what some potions do, and you're only able to access the lowest-quality potions. To get decent potions, you have to buy multiple little potions (which rapidly eats your wallet) and go to a different woman to combine them.

Gold RARELY drops from enemies, and unless you strictly monitor what you buy, you will quickly run out of money. You're usually given money for completing quests, but after the starting quests, quests take a LOT of time to complete.

Even equipment itself is poorly designed. The shop for armor and weapons randomly has stronger gear. If you see a Long Sword +2 that you're fond of but can't afford, too bad, because it won't be there the next time you visit. Also, at the start of the game, you're told that there are three weapon types (sword, axe, and blade), but you aren't told what the differences are. Does one type hit faster? Does one type have a longer range? The game's certainly not going to tell you. All you can tell from the inventory screen is that the axe does the most damage by a fair degree.

Then there's the combat itself. You press the attack button until things die. For all creatures other than the initial slimes, this takes a REALLY long time. Sometimes getting hit is simply unavoidable due to enemies getting in attacks between your swings. There's no way to dodge or cancel once you've initiated a swing, and unless you feel like letting you enemy just sit and chill for a bit, there's no reason to stop swinging or preparing the next swing. There are special abilities, but since replenishing mana costs potions (and therefore money) to do so, the abilities aren't really worth it. I tried using a fully-upgraded ability and found that while I could only cast it once before needing a potion, it wouldn't even kill the most basic wolf, several levels below me.

There's really not much to be said in favor of this game. There's excessive grinding, very few ways to regain healthy and mana, badly-designed shops, an amazingly tough economy, and awkwardly slow combat. The game is a little addictive, but beyond that, I can't think of anything else positive about this game.

I wish I could rate Higher, But...

there are several huge problems...

1) the only character stat that is useful is the luck increase.
---> the others are not even necessary as i found out.
2) the crystals are junk that are only good for pawning of for gold..
---> I perfectly understand how enchanting is done. but i have found only one blessing stone(the starter that you are given before the real quests start.), yet there are plenty of small water and fire crystals. I gave up trying to find any after 35 minutes.
3) when you die you lose all of your gold and most of your experience.
4) there are only 4 enemies that don't kill you instantly in one shot.
---> the level 1 green slimes, the level 3 easy wolves, the level five yellow slime, and the level 7 wolves(aside from that tough one you face in silent hill).
---> everything kills you in one successful attack regardless of what your level is and what stat level, skills and items you possess.

good try and all that effort put in is nice, but these problem are not ones I can look over,

I'm so dissapointed by the save issue. I've completed this game few of times over the years and came back to play though again. If it wasn't for the save issue I'd have given this 5 stars