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Reviews for "RPG Shooter: Starwish"

Holy freaking wow!

I MADE a freaking NG account JUST so I could post a comment/review about this game. Just...Epic,well thought,awesome,engaging,hooked...ser iously wanting MORE. This was the best thing I've ever touched with flash animation. I agree with pqzm before me. You should seriously think about getting some developers to look this over.

I love this game

This game is fantastic. I love the story (it's almost a novel!), the art, the characters, the originality of some weapons, the many upgrades, the level design with obstacles, the level details, the length of the game, the different detailed endings, and the replayibility with new game plus. I've been playing this game for days, and while not playing it I was often thinking about the pirates in their space station :).

Small suggestions for improvements:
The ability to replay older story sequences, or at the very least replay the last one, in case you accidently pressed skip.
Make a sound or some other effect that makes it more obvious when overdrive is fully charged (more obvious than the little red bar in the corner).
Make the character talking in the cafe a bit more complex. Only rarely are there more than two characters in there, so making a choice who to talk to is almost never needed, which makes it somewhat simplistic...

I didn't earn the special ending yet and didn't try hard mode so far, man I've still got a lot of work to do! :)

Awesome!

The storyline and gameplay are great! The only problem with this game is that the saving doesn't work. I had to replay this lots of times. @.@

Bravo!

Where do I begin...

I've been spending the last few days beating this game bit by bit. It was a terrific experience. The characters were likeable, the story - though a little confusingly set up sometimes - was solid and nice, the music was very good, the actual combat wasn't half bad and boss design was mostly solid. I was surprised about the actual length of the game, which when you pay attention to the story, spans quite some time.

On these points I have to compliment you and I hope to see more games of you in the future.

So. Praise aside, there were definitely a few points that could be improved.

Something that bothered me a whole lot was the cookie-cutter level construction. While you had a nice variation of enemies (who sadly looked very similar altogether) and bosses, the sheer amount of levels forced you to use them again and again. I understand that a game of this length is difficult to fill with vastly different bosses, but this needed to be adressed.
Another thing that bothered me a little was the way the levels looked. While you gave all of them a distinct feel, by adding different pictures in the background, it was sometimes hard to see obstacles because of that same background (that applies mainly but not only to the wood levels where you literally couldn't see the forest for the trees sometimes).

I want to wrap this up now and end on a high note, by saying that this was most definitely one of the biggest, most complete flash games I've seen. It had nice moments and even though the gameplay has a few minor issues, the story more than makes up for it. For that I give it the full score.

great game

the story line was great not predictable at all, gameplay was addicting, and difficulty was perfect great work I had a lot of fun!!!