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Reviews for "Flash Shadowgate"

Yay!

Retro is awesome. The story was cool, the music was completely 8-bit, and the fight system was simple. For a retro game, it was almost perfect!

larrymcduck responds:

Thanks. I kept it as close as possible with some flash aspects. A sequal is in progress. There was a Shadowgate 64, but it wasn't an acutal sequal. Thanks again for the review.

Fantastic! :D

Great recreation! I've played it over and over. I have a few tips on what to improve. There is a glitch that makes the game unbeatable involving the Wraith reappearing. I could go into more detail if you're interested in fixing it. Contact me if so. Also, no items are able to be able to be dropped using the LEAVE command in the Fire Room, as they've been able to in the original. There's no "POW!" when you hit the loose stone. When you take the ARROW it says "THE TORCH IS IN HAND. " Thanks!

larrymcduck responds:

Thanks for the great review! I'll look into these issues. As for the POW, I've gotten it every time (only when hitting the loose stone in the cave.

-EDIT-
Arrow message is now fixed.

--EDIT--
Changed some code around... hopefully that fixes the wraith issue.

Hey

please tell me how to fix this my game is glitched to where key 2 disappears form my inv and i cant ever use it please help

larrymcduck responds:

When does it disappear from your inventory? I hope to fix this for you soon.

A very impressive port of one of my favorite video games. The only thing I would've liked is to see some new additions to make things more interesting. Other than that, the original NES game is very well replicated, complete with the original 8-bit graphics and sounds. The mouse controls also make things a cinch to do, as well as the revised inventory system. Very well done indeed!

larrymcduck responds:

Thank you very much! I did make only one addition, but it's a secret medal. Other than that I wanted to keep it as close to the NES version as possible. Thanks playing and enjoying this classic! :D

Great remake!

Although Icom/Infinite Ventures has already ported Shadowgate on the Game Boy Color; yours was a case of something accurate to the source material, but adds a few enhancements to make it better.

Graphics: It's the same as the NES version of the game, but you added to it with Flash 8's capabilities. To put it another way, what you did with Flash's tweening added to the experience, and kudos for managing to make shape tweening NOT look shitty. However, I think you could have taken the Flash enhancements a bit farther and some sprite editing would have been nice.
Sound: You did a great job at porting the game's music, though you could have used a greater variety of sound effects. For example, try Megatron's Laugh from Beast Wars upon the death screen.
Content: It may be a Flash remake of an NES game, but at least it was fun and that's what matters. In addition, you also streamlined the interface a bit and added mouse support, which makes this better. That, and an easier to navigate item menu. However, having to deselect a command can get a bit tedious, but that didn't affect playability in any major way.

What I like:
-Solid gameplay
-Good music
-Previously Unused subject
-Addicting
-Clever enhancements

What I didn't like:
-The enhancements could have been taken a bit further.
-Can get confusing at times, but still manageable if you know where to look.

Overall: Larry, how would you like a nine from me? (4.5/5)

larrymcduck responds:

Thank you very much! Your nine is appreciated!