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Reviews for "Bullet Audyssey"

Good god man

I guess I'm not asian enough but bullet hells never really tickled my fancy
I liked the rhythm elements though, it was fresh and exciting

But I feel as though you made this game, then you realized the hit detection was kinda balls in some areas (I'm looking at YOU laser level) and said to yourself
"we should add bullet time, cause this game is really hard"
But the bullet time did nothing but make the levels last longer then they should due to it using the same resource as your weapon
kind of clunky if you ask me

I like a challenging game, but I like it when they're fair, not "Well it appears as though my screen is made of death, and I'm out of energy so....gg"
over all, I enjoyed it, but to be /good/ at it, would require far to much practice
~~Tyler~~

nice attempt

The game doesn't seem any different from other space craft scrollers. kinda boring tdh

wow

it was amazing to play it and challenge all the levels in perfect, the hardest level was the credit level :) but got them in perfect run too :) just failed to collect the second secret medal hope you messege me the answer, in a total i give this game 96% good job and thx for the game :)

What is this, I don't even?

A proper challenge is one thing, but having "patterns" that are undodgeable is another. It's a good idea, but it needs some major overhalls before it becomes actually playable.

Love it

I was hoping there'd be more levels, but I really can't complain.
I love how you put both dark and energetic music that fit so well with the game.
You also put in replay value by putting in a jukebox so i can chose which music i want for each boss, that's great!