Awesome game dude, my biggest issues are the size of the characters, they make the level look small which probably play a part in why the battles after the second round feels unbalanced.
Awesome game dude, my biggest issues are the size of the characters, they make the level look small which probably play a part in why the battles after the second round feels unbalanced.
After the second level it becomes more luck than anything else. Walls become sparse and building a block strong enough that enemies don't break through in seconds is difficult even when upgraded all the way up.
A button to return to the map if losing a level would be a great improvement.
Looks great, gameplay is a bit boring because there isn't much interaction with the enemies. Like playing tetris with a bug buzzing in your ear, but that's about it. In the second level I came up with a pretty decent strategy: place blocks of a certain type only on blocks of the same type, no matter the level. This always resulted in a pretty good result.
Ah gewd gewd gewd, ya just match the shapes and off ya go!
Pretty fun and unique I just wish you could turn off the blocks you don't like, other than that great game.