decent enough design but upgrading strength does nothing to damage dealt values
decent enough design but upgrading strength does nothing to damage dealt values
A good game. I wish the stopping points to buy stuff were closer together and farther apart sometimes, but that can't always be helped. I appreciate the respawn feature though. I would have rage quit if I had to start over. It doesn't really seem like strength improvement do too much to improve my attack though.
By the way, I saw the reference you did with the bell. Very cool.
I thought it was pretty good, but the healing potions were useless. I battled more monsters than I had found potions.
Some characters are extremely overpowered at the start, although since I haven't played all of them i'm not sure if they even out.
Nice, but what about the sagittarian?