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Reviews for "Deterministic Dungeon"

Really lovely game, 10/10.

I like the art and the idea of a RNG rpg but i think it was short. This needs to have more levels/floors, bosses, items, etc...and most important, a part 2. Great game!

hey, I had a great time playing your game but it really had me wondering , is the defend action even viable in any situation and if not why was it implemented???

I didnt think i found any use to it whatsoever

I got a lot to say after I finish it, but in the meantime, I can say, firstly that I like it very much, but that I found a small problem. You can't see the exits of the boss level treasure chests, so you're not sure you can take a certain path to it or not. Unless I'm wrong and the locks indicate this. I didn't test it, I'll admit.

PestoForce responds:

The locks only appear on the hallways.

This game sucks. It says your progress will go back to your last saved data but it just starts me all over at level one. What is the use of having saved data if you can't return there? I click on start and it just takes me to the beginning.

PestoForce responds:

If you die, you lose all your progress. It's a genre of game called "rogue-like." If you just exit the game without dying and come back, then your progress is saved.