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Reviews for "Leap Jet Bear"

It is a very good game indeed. Well made and challenging as f*ck.

There are some drawbacks though.
- Music is descent but get way to intense after just two minutes or so.
- No option to just skip the music and keep sound effects.
- I don't like the floors where spikes comes up when you touch them. They would be ok if I could see it was a floor of that type, but now they add difficulty in a bad annoying way.

the best game i have played on Newgrounds so far, love the music a lot as well

When I started, I thought I would just try a few levels and move on, but once I started playing and the challenges started to amp up, I didn't want to stop.

The controls work well, though I would like the option to remap keys, and the required maneuvers scale nicely from level to level. I really appreciated the ambidextrous keybindings, which allowed me to freely switch mid-level if one hand started to cramp. What really got me hooked was the way challenges built on each other from level to level, and then just when I started to feel confident in my ability, I would be presented with a completely new challenge. That, coupled with the alternating level types, kept the gameplay from becoming stale, which is a problem I think a lot of similar platforming games have.

The art is well done, with just enough shine to give actions a snappy, responsive feel, but not so overdone that it is distracting. My only problem is with the gate switches, which are hard to spot sometimes. I think it would be a good idea to increase their brightness, or perhaps increase the ambient glow so that the general location is easier to spot.

Not a bad game. Good music too

Getting the Crystals is like a slow paced MegaMan on Steroids. Does that make any sense? Anyways, I like it. There is slight performance issues, likely originating from Flash, and, at least for me, it doesn't break the game.

As far as the platforming mechanics go, they're fine tuned and are, as already stated, comparable to the MegaMan franchise.

Despite all this, because of it's genre, it will always be overlooked, which is sad considering the potential of the developer/designer, and the unique character they've created. The genre is saturated. Regardless, I think if this were to continue progressing it'd have strong marketing potential. The same could be said for a game like Unstrong. :P

Anyways, good luck on future games, Madnukin!