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Reviews for "Samurai Adventure"

I kind of like it?
I'm kind of not sure why it's called an RPG though, it's not like you actually get to choose much about your character during the game - it's much closer to an action-adventure game like Zelda. Mind you, as a Zelda-like, it doesn't look particularly bad. It's a bit on the simple side, but sometimes simple is all you need.
Only gripe I'd have is that navigation in the world is a bit hard since all areas are vast and use the same tileset, so they start blending together after a while, but I guess it adds to the challenge, and fits with the retro style, since older exploration-driven games like Zelda or Metroid didn't have built-in maps - though perhaps having smaller, more memorable rooms that use different colors or different tilesets or have unique names could help - something like Jet Set Willy or VVVVVV used to do.

SirenGames responds:

Thanks! I'll clarify in the description for future players, but this game was made in 24 hours by me and me alone (except for the music tracks). I was restricted to using 3 colors, yellow, red and white with a black background.

Also it's an RPG because you level up and increase stats as you play, which brings it out of a Zelda-like and into the realm of RPG I thought.

If I had more time I would definitely have added new tilesets and content, but 24 hours isn't a lot of time to make a game from scratch, so this is all I could cram in.

Awesome fun little RPG. I am the master Samurai!