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Reviews for "Samurai Adventure"

Not bad, especially for a game made in 24 hours

>RetroGame
>PatchNotes

Uhhhh

SirenGames responds:

Not sure what you're getting at, there.

For a game made in 24 hours this is pretty good. no bugs I can find although in the huge forest area you can glitch through some walls when looping from one side to the other, this doesn't prevent you from moving or progressing through the game. One little nitpick is that if your going to make an RPG with a Japanese setting (playing as a samurai, finding kabutos etc.) it makes more sense for cyclops to be an oni.

SirenGames responds:

I'm on it. Lol. Thanks!

Hi,
Very atmospheric old style pixel RPG with great pixel music and nice minalistic art and nice AI. Amazing you got it working 24 hours
There were a few issues with getting stuck inside edges of the box type. The solution was to reverse back. On the second map you could go through trees and view the next level over the edge.
**** Spoilers ****

I couldn't get the Cyclops to appear :-( - I had 6 Kabuto, was level 6, had dispatched all monsters on the map and went all over the Endless forest.

SirenGames responds:

There's a cave in the endless forest that isn't super obvious. You can enter it anytime to fight the Oni (currently called cyclops) its marked with the Samurai banners.

Also in all levels if you walk to the edge it teleports you to the opposite side of the map. So that sneak peek at the next level is actually just the opposite side of the one you're already on.

Great minimalistic game. No bugs so far.