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Reviews for "Elevator"

climate of this game reminds Closure (I have not played for the last Level - you have to like)

This is a lower rating than I usually give games I like a lot... and I do like this game a lot. Love the mechanics, art style, and in general I just found it to be very enjoyable and well done.

However. I really REALLY cannot stand the flashing black squares, and the shaking text/screen. These stylistic choices really hurt my eyes, and I found them distracting to the point of severe annoyance... I played through the tutorial levels with hopes that it wasn't a feature of the main game, but it is and I had to stop because the shaky text/screen and black spots were giving me a headache. Headaches are not an issue I usually have while playing online games, and I play a fair number of them. It's such a shame that a stylistic choice like that can be so detrimental to the game play experience. For me, that detail took the game from a well made game, to a really unpleasant experience. I think that had these details been implemented in a more subtle way, or not all at once, it might not have been such an issue. It's unfortunate that as it stands, I can't enjoy this game to it's full potential.

Pretty fun game, always nice to find this games you can play with one hand. and other than a learning curve detail, (which I'll mention below) the progression was well executed, and I like how fast its meant to be played.

Since it's a review, I found the first 'tutorial levels' to be a bit over-loaded; once you're done with the learning levels, it felt like quite a lot of things were not present at all until much further, which made me wish those elements were actually introduced when the real stages were beginning to use them.
Other issue which comes to mind are the movement physics, they followed some unusual rules like the fact that you 'bounce' off walls, and also you slow down when you are jumping right next to them.

Aside from the engaging "twisted-yet-controlled" atmosphere, It had some cool mechanics, with the height-defined platforms being my favourite.

Remove the penalty for jumping when slowed or not moving - it makes no sense at all, only complicates more than it should.

A well made game, with good atmosphere and good ideas. The controls need some work, but otherwise good job.