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Reviews for "Crisis Command"

Interesting game here

So this was an interesting game and I wanted to play it most of the "DAY" but there needs to be more interactivity more control by the users, the "MEDALS" were a nice touch but I would still suggest more control on this maybe buttons within the game to activate different elements and actions, anyways it was decent.

~~THINGS TO IMPROVE ON~~
I would still suggest more control on this maybe buttons within the game to activate different elements and actions

~X~

Interesting concept, but it needs a lot more. Utilizing minimal mechanics and having content are two different things

I know this is supposed to be a passive game, which is part of the charm, but one would think the peasants would have at least some basic intelligence - like grabbing wheat if they're near it. With large populations, you have to tell them to gather food.

As mentioned before, the "what should we do" moments are so random and inopportune (e.g., in the middle of a fight) as to be almost useless. Maybe those moments should happen at some regular or predictable points (at a score threshold, after so many seconds, etc.), or when those moments come, the player can at least choose where the circle is. This would retain the passive feature while giving a bit more useful control.

Alon-Tzarafi responds:

Yes, the control moments are random, but a lot of the time you can give a command that can cause more than one target to be approached (for example to confront a monster + gather wood, or gather wheat + the trees behind it, or escape combat + learn a weapon mastery...)

This is quite unique. I really like the random elements to it, a great concept. Gameplay reminds me a little of Populous

Alon-Tzarafi responds:

Thanks for the review. Glad someone likes this type of games :)

Honestly, it just seems like a bad mix of lemmings and stronghold. Which are still fun, considering their respective beginnings. There is room for improvement, so I do hope to see what you'll do with it soon.

Alon-Tzarafi responds:

Thank you

Maybe not soon cause I'm building too many games xD