the music and asthetics are top notch, the story (not very far, not much time) has caught my attention, i'm really curious about those spores origin and the design is great for the most part.
i say for the most part because of the control, it's very solid for the most part and is responsive, it's just whenever you turn you move backwards a bit meaning you can't readjust on a ledge to avoid falling off and in the case of the second boss i kept on walking into spores by doing small adjustments that would work in most games, and of course also falling off the platforms since they're 3 wide and the spores can spawn in the middle and to the sides of them.
i'd also like to mention the hitpoints since 1 hit kills at the beginning of a game can be very cheap, but with the saves which can be a bit far apart leading to a bit too much backtracking the layout of the obsticals are fair and you get plenty of time to react to them coming up so by the time you do start seeing lasers and spikes being mixed you'll have an extra hit at that point (or right after as a reward).
overall from what i've seen thus far it's a solid metroidvania that's quite fun to play.