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Reviews for "ACCESS CODE: HEAVEN"

If you make a metroid clone, why not go all the way: After the last boss, make your way out, measure the time, add 10 seconds and let us beat this, otherwise we explode with the station. Also, map fails, so we have to remember where we came from 8)(. Easy to program and you doubled the gameĀ“s length ;)

Keep it up ;)

Game is pretty well made. However, after I finished, it felt... incomplete. Not just short, but incomplete.The moment hero defeats final boss, everything is suddeny done, but there could be sucm more: "evidence" is not obvious, contact loss (at beginning) and "beach" hallucinations are not developed into anything, even station's resistance suddenly doesn't mater anymore, as if you are just teleported back to the ship (and you are not). So it feels like first half of some game

gamesbynoe responds:

Thank you for review. i have another project in development and due lack of time i forced the release. i'm planning to make revisited version for mobile platforms with updated final part. Next time i will spend more time and accuracy for final part.

Pretty neat game I would say, I love the appearance of it and the performance on it too! The music was really great too, when I first heard it, It was really great music!

Can be better

Very well made. However having only one heart in the beginning can make the game a little tedious as despite it needs to be designed simply to avoid frustration, but also instantly sends you back to your save point after death.

Saving if possible seems to function more like a checkpoint and would be better if it was automatic.

When you jump the light that shows on the purple wall blocks seems to flash and can be a little disorientating.

Otherwise, a great game.

gamesbynoe responds:

Thank you for your review!