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Reviews for "Escape from the VBP"

The spaceship's "collision box" is too big, at least I'm getting destroy without actually touching the obstacles.

meinlogin responds:

I guess the issue is in some obstacles' hitboxes, will look into it later today.

GOOD GAMES I LOVE it :D

meinlogin responds:

Thanks, I'm happy that people like it:).

laaggg... mmm no boss?

meinlogin responds:

Yes, sorry. No boss:(.

This really deserves 5 stars. the balancing concept is great, the .5 off is nit picking. As an old gamer it's the little things in games that make it enjoyable to me. A lot of side scrolling shooters try a maze type approach and usually, when trying to make it difficult, trap players in positions that make the difficulty feel unfair. the maze structure felt nice and didn't feel like it left the player in uncompromising positions. even without bullets the layout felt nice,

The bullets are a nice add-on, I know I've played side scrollers where you can destroy the layout, but not one that attempted to make it a strategy. I actually felt the the ammo packs should have been a little bit more scarce just to force the player to conserve a bit more and apply a little bit more pressure. the layout is also done well here because your never left feeling like you HAVE to save bullets for certain areas. I love that, sometimes I feel in games where they purposely force players to use abilities just to make them appear necessary.

I can't really comment too much on the controls, I'm on a LCD TV atm and have some input lag so i actually had to look past the movement controls, I know I could have controlled the craft a bit better if on an actual monitor.

the teleport feature is very nice, I feel like it could have been used more effectively though. It might be perfectly fine, but i just felt as though it could be upgraded too quickly.

otherwise, great concept, wish it was tweeked a bit more for strategy with the ammo and layout. the other aircrafts never really did hit me outside of one or two incidents.

My "monitor" may be acting up, but one thing i would love to see in some of these shooters is a border around the game to allow for missclicks and not just a pause feature. especially with the small size of the game I don't think it intrudes on anything.

otherwise, I really liked it. with the right story and giving the upgrades a little more "umph"(comparitve to gold acquired and how much each upgrade increases)you could create a very addictive game.

like i said, just nit picking. it's a good game as is and really liked it.

meinlogin responds:

Thank you! Yes, I also thought about makins ammo scarce, but even now lots of people miss the powerful gun with lots of bullets:).

i actually think that this game is really great. the upgrade mechanics could use some tweaking, but what i think made the game worth 4.5 stars was the beutiful retro graphics and its great soundtrack and level sounds.

meinlogin responds:

Thank you, I'm glad you liked the game:).