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Reviews for "Escape from the VBP"

I, for one, have no qualms with the controls. They make the game more challenging.
Music is nice, too. Reminds me of Ken Ishii... (look it up, you won't regret it)
I can actually zip through the obstacles without firing a single shot, yay me! (maxed speed, mind)
It would be nice to have an infinite mode added, just for the lulz.
(and the scoreboard whores)
Cheers!

that mega bomb thing saved my life at the end lol pretty cool i had ~130k it was fun

Very addictive game, nice music and nice retro graphics.
Here's some suggestions (high to low priority):
* Implement medals!
* Automatically "USE" the weapon you buy... if the player bough a new weapon why he shouldn't want to use it right away?
* What about collecting stats during the game and showing them on menu/shop? time played, obstacle/enemies killed, money collected, bonus collected (helpful to know how far from getting "100 Bonus" achievement).
* Expand the ending a little when the player complete with all achievements (should be nice for the player to be better recognized for all his efforts).
* Add "All coins collected" and "Finished without getting hit" achievements.

meinlogin responds:

Hey, that's a very good suggestions, especially about stats and different ending for the best players. Thank you very much!

Good, I like the simplistic style. Also limiting hp and bullets was a good decision (?)
Though it was a bit easy. After playing one round, i could already buy the best gun. Of course, this wasn't very useful since i only had 2 bullets and even tapping your mouse will shoot both, so the gun speed is a bit too fast. It was also pretty short. In the future if you make a similar game, please add more levels - maybe 3. Also, a boss fight would be nice. When I got to the red, I was expecting one, but that was just the end of the game. Fun, held my attention enough to finish. One last thing: I would like if you made achievements for Newgrounds as well as in game. 4/5 :)

meinlogin responds:

Thanks you for the feedback! If I make some kinf of sequel, I will definitely add arcade mode with infinite play.

Nice game my only complaint is that your hit detection is not pixel perfect, a few times i was about to pass under or over or between walls and got damaged with out touching the walls and got destroyed as this game is about avoiding the walls that is kind of an important point.

meinlogin responds:

Oh yeah, that's a problem. I use hitboxes for collisions, and it's not easy to find the balance between 'too easy' and 'too hard' sides. I guess I need to look into pixel perfect collisions and try to use them in the next games. Thanks for the post!