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Reviews for "Sky Quest"

Well,

This is a very good game.
I enjoyed playing it. I never paid, and struggled through hard parts. To me (merely an opinion, not a criticism) it got old halfway through hard... so I stopped then. It was very fun otherwise.
I liked the animation. I liked the audio. I liked the way you got the upgrades after the acts.

There is one thing I didn't like.
Your introduction through your Author Comments seems very defensive about your method of gaining money through the game. I have to say that this is a simple "spin" on micro-transactions. C'mon guys. Don't try to fool anyone. Call a spade a spade. If you're going to have a micro-transaction system, don't try to deter or misdefine or etc. I'd play this game all day long, and at times, I truly wish I had a few more diamonds... but my thoughts always went back to the obvious micro-transaction you introduced me to.

I suggest developer (marketing?) transparency in the future. I hope you don't take my response negatively. I think you have a wonderfully good product that kept me playing for a while.

BerzerkStudio responds:

Hey! Lachhh here,

First, thanks for the feedback!

So! I didn't try to fool anyone, nor misdefine the InApp system. I still stand by everything I said in the comments. You don't need to pay to play the game, we don't ask for money, there's no locked content and I consider the InApp as bonus in exchange of a donation.

That being said, if the player find himself wishing for more diamonds, it means that the diamonds rewards works as a game mechanic. If nobody wanted crystals ever, it would have been a pointless feature. InApp or not.

But as soon as you add InApp as an option to get those diamonds, players often blame the developer, thinking that they've been tricked to buy stuff (and yes, some devs implement InApp in a very bad way where the players have no choice but to pay to continue, which is fucking awful).

So I decided to talk about the InApp system and the decisions we took as game developers to implement them as subtle as possible. For example, there was a time where the game allowed you to buy stuff after each battle, or when you die you could resurrect for 3 crystals. But we decided to remove them all because we found them stupidly annoying.

I want to be as transparent as possible with our players, which is also why I streamed my face for over 10 hours, playing the game myself before the launch, to be sure there wasn't a part where you need to pay to play. I even dropped the difficulty multiple times since launch. (Here's an interesting part about the difficulty that is relevant to this convo btw : http://www.twitch.tv/lachhhandfriends/c/5168428)

I also stream my face about twice a week now, I don't know how I can be more transparent than that! :D

So yeah, yes the InApp system is a way to make money to keep up making games, but making money is not the purpose of the game. Having fun and blasting shit is.

I'm sorry if I looked shady or sneaky to you!

And thanks for playing!

I love the kind of hard game, but there is a major bug in the shop.

I entered with my level 50 Ship, but the shop offers uncommon and rare item at LEVEL 1! Crafting results also in fully outdated items.

Another shopping bug is, that the shop offers all regular items completely outdated0. When i advance several levels during a session, i have to buy either low level items with level of beginning of the session or i have to leave the game and enter some minutes later. Then the shop has the apropriate stuff.

These flaws are a nice way to ruin the effort of some hours. Without those bugs the game would get a 4,5 rating. Without ingame payment it would get 5 of 5.

BerzerkStudio responds:

Hey man!

Can you tell us what's your GamerSafe account in private so we can check this bug? It never happened to us, so if we can duplicate your save file on our computer, maybe we can find the culprit, and kick this little bug's ass.

Thanks!

Really good bullet-hell. (spoilers) But that goofy dragon needs to be tweaked, much harder than the other bosses even if you're over-leveled. Worth playing if your dodging skills are up for it!

Freat game, add me: Sariedine

So I had fun with the game until the difficulty ramped up all the sudden
Then it either called for a long grind or spend money in app

That my friend is bullshit and the reason that games like this are horrible