00:00
00:00
Newgrounds Background Image Theme

Welput just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Ender Story: Chapter 1"

This seems like a very promising game. I wish there was an option to select all of your attacks for your characters instead of selecting one and watching play out to give it a more Final Fantasy-style and feel.

TheEnkian responds:

It's hard to do that here because the enemies can take turns in between your turns and if fast enough, units can make two attacks in a row (hard to see here unless you're underlevelled).

As for an entry chapter and game mechanics demonstration this is a solid game. It's very restrained and restricted on every level: clean and seamless UI, pretty standard combat and exploration mechanics, basic story. It feels even a little too restricted at times, but it's hard to tell whether this is a drawback or part of the attempt to recreate SNES-like RPG artistic style. On that level, however, everything is done very well and functions properly. Also, there are two quite questionable design decisions that, in my opinion, can greatly worsen the overall gameplay experience. First one is somewhat overcomplicated controls: J, K and P buttons for use, cancel and menu respectively seem neither intuitive, nor practical. Why not make game controls more mouse-friendly – since mouse is already in use in the game? Other problem is a saving mechanic with very limited checkpoints. Walking back and forth in order to secure your progress feels like and unneeded and easily avoidable chore. Even if these design decisions were parts of old RPG gaming mechanics, they are definitely the ones that should be avoided or at least somewhat improved.
The lore of the game's world even at this point feels extensive, rich and is not devoid of humor. Books are well written and interesting to read, dialogs feel alive. It's pleasant to participate in something clearly created with a passion.

TheEnkian responds:

Thanks, the lore has had a lot of effort put in. Some of it is just to expand upon the world, other parts will actually come into play later. For example, maybe you'll be able to find Captain Booru's treasure in future chapters? ;)

Great game, simple, but great story, reminds me of a smaller version of doom and destiny, with choices, some challenges, an ideal turn-based rpg in my opinion, definitely can't wait for chapter 2

TheEnkian responds:

Chapter 2 will be arriving in the next few months, hang tight :D

I love this game! it reminds me of final fantasy 6, the best game ever! It has magic and summons and crystals containing monsters and even references eidolons! though I need to know how to get family ties. Someone please give me a hint how to get it.

TheEnkian responds:

Thanks for such high praise! Sending you a PM now about the medal.

........ its good..... but its a ripoff of mardek.......... like the first scene is an exact place in mardek and the map looks almost the same and the save/heal points are the same. EVEN THE BUTTON TO OPEN DOORS. UGH. Okay I'll keep playing, but it better not be the same. -.-

TheEnkian responds:

We've addressed similarities multiple times now, but I've sent you a PM anyway.