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Reviews for "Primal Champions"

Though I do like the keyboard controls, I wonder why the choice was made to make it rely entirely on keyboard? Why not make it possible to at least navigate menu items via mouse if you so wish? Feels like a potential flaw in design, not catering to all user preference when there might be so much of it. Game overall looks great though. Sounds, plays and plots intently, with simple battle strategie sand easy-to-follow instructions. Good game!

-cd-

MonoFlauta responds:

Yes, we just though it was cool you had everything only in one input object instead of two. Probably a bad decision :(

Thanks anyway for playing it and glad you liked the rest!

Excellent Game! I don't normally like turnbased games or anything like them but this is very good for a flash RPG. I was expecting it to be very grind-based, but it was pleasingly balanced in the level gain rate and power&damage level. I especially enjoyed the little easter-egg mini-bosses like the dwarf. It was a good idea for a little boost- especially if the chosen team didn't compliment each other well.

MonoFlauta responds:

Thanks a lot for the review and for playing it :D

While this game is great, it has a lot of flaws that need to be addressed.

- I have Cog and Wyvern on my first playthrough, and when I learned Wyverns shield, I noticed...
WHY THE HELL DOES HE ALWAYS CAST IT ON COG???? Cog already has a reflect move, so when I order you to cast the shield, I want you to shield yourself, dumbass! And you know what's even worse? If you use Cog's reflect and Wyverns shield, Cog will do 0 damage with the counterattack, because all damage has been reflected by the shield!
TL DR: Wyvern needs to learn how to cast the shield on himself. In my case, he only does that when his ally, Cog, is dead.

- I created new games in order to try out the other characters, and I realised the game is A LOT harder if you don't have wyvern. The area attack is overpowered compared to the other characters, up to the point when I die in almost every battle. In my second slot I tried the knight and the healer, and I wasn't able to beat the goblin king at level 4, when with cog and wyvern is piece of cake, and on my 3rd slot I tried the rogue and the hunter, which brings me to my third point:

- When I fought the goblin king with the rogue and hunter, the hunter died first, and I was with my rogue vs the king, both at low life. I used stealth, and just as the animation finished, he attacked me, and the game over screen appeared, but I was still alive, and able to attack. So I killed him while being in game over screen, and got the victory.

First thing first, I really did enjoy this game. I do kind of wish there was a money system and place to buy armor and weapons instead of being stuck in the same old stuff from the beginning. The final boss or who I am assuming is the final boss is pretty much unbeatable. He hits way too hard especially when he gets to the second form. I was using Ridge and the healer and he pretty much rapped by healer and then whittled away at Ridge. On top of all that the first form has a shield that pretty much gives him a free hit and the second form gives him a heal ability that he doesnt need. Ive maxed out at level 20 on both character and did what I thought was a decent build and I till cant beat him after like 7 tries. I have yet to see where the pets are even needed as I chose the dps and the healer ones and they seem to have very little impact during the fights. The big abilities are useless because it seems the gems are random and too far in-between. They should have just been put on a timer or have some way of triggering it. I also think you should automatically heal after every fight instead of having to run to one of those wells after every fight as it left for alot of back tracking. Overall I really enjoyed the game it just seems like the endgame isnt worth it.

This game is good. However, I think this game would be even better if there was a (not sure the correct term) a non-real time battle option. The time orders go so fast, I just basically spam the keys, and there is really no time for strategy. I also wish that I could have more people in my party. This is really nothing big, but I am a bit curious about how much experience monsters give. I noticed some of my character would level faster, but I could not figure out how.