While this game is great, it has a lot of flaws that need to be addressed.
- I have Cog and Wyvern on my first playthrough, and when I learned Wyverns shield, I noticed...
WHY THE HELL DOES HE ALWAYS CAST IT ON COG???? Cog already has a reflect move, so when I order you to cast the shield, I want you to shield yourself, dumbass! And you know what's even worse? If you use Cog's reflect and Wyverns shield, Cog will do 0 damage with the counterattack, because all damage has been reflected by the shield!
TL DR: Wyvern needs to learn how to cast the shield on himself. In my case, he only does that when his ally, Cog, is dead.
- I created new games in order to try out the other characters, and I realised the game is A LOT harder if you don't have wyvern. The area attack is overpowered compared to the other characters, up to the point when I die in almost every battle. In my second slot I tried the knight and the healer, and I wasn't able to beat the goblin king at level 4, when with cog and wyvern is piece of cake, and on my 3rd slot I tried the rogue and the hunter, which brings me to my third point:
- When I fought the goblin king with the rogue and hunter, the hunter died first, and I was with my rogue vs the king, both at low life. I used stealth, and just as the animation finished, he attacked me, and the game over screen appeared, but I was still alive, and able to attack. So I killed him while being in game over screen, and got the victory.