A rather well put together game with excellent voice acting that is held back by a few design problems.
-The indicators for abilities should be larger; the circle bar is so thin that it is hard to tell at a glance which abilities are ready
-Random XP is a bad Idea; additionally, since champions who die don't get XP, the tank levels up faster than the DPS. Usually games would compensate for this by tanks having protective abilities or with a range system, but both of those are absent in this game
-It takes too long to walk from one map point to another, and often not clear which arrow key goes in which direction
-Actually, this last bit is a bug and not a design problem: I had a meal with Thalquin and got 8 orbs, but I still can't use my primal abilities.