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Reviews for "Rogue Fable II"

I have invested hours in this game and it does not get old

Decent, if a little clunky.
I enjoy this types of games, but I feel like this interface is a step back in many ways from others of similar design.
I'll keep playing - like I said, I enjoy these types of games - but this is, for me at least, nothing to write home about.
I hope the dev continues to work at his/her/their craft and refine this work. I see a lot of promise here.

There are sooooooooo many possibilities in this game. The fact that you can combine certain classes together can make for very potent combinations. You can make a Warrior that can use the Necromancer's Lifespike ability to make him even tankier than he already is, or even make a Rogue that can cast lightning and fire spells. There are lots of ways to play this game and to me that's what makes this so fun and addictive. No two playthroughs are ever the same.

The Necromancer is basically guaranteed to win, you use life spike to regenerate HP and then use Cannibalise to regenerate EP, just give yourself a sufficiently large buffer pool for both and you will be fine in almost any situation (except for the ice caves, maybe)

Challenging, addictive, tons of replay value with new classes, and keeps me coming back to play more! Thanks for the great game!