My first favorite in a long time, difficult but not mind numbingly so, still haven't beat it but I seem to get a but farther every time, I wanted to suggest a few things, maybe hidden doors or rooms openable with fire or a bomb, IE the cracked or vine walls, and a rogue ability to make finding them easier. To other players, I found the necromancer to be really fun to play and I've been running it obsessively, a good tactic early on is to hit and run letting the poison do its work and saving your life spike for ranged/dangerous enemies, Also note as it says in the description it stacks, so hit a turret with two of them and usually it will be down to around 10 health and you will be back at full just from standing behind a wall for a moment,I also wanted to suggest a luck alter, worship and it makes more chests/gold generate every few levels, anyway, as I said amazing game, thanks again for making it!