This game is very visually appealing to me, and the music is beautiful, but I feel that the description given and what I got are incredibly disparate. I'm not sure if there was something I was meant to do to move on to the second day because when I got to the sixth room, all I could do was lay on the bed, and that was apparently the end.
It's certainly great for something that was made in only 3 days, but if I were to suggest something, should you decide to revise it, it would be a bit more instruction and/or a way to check the clipboards more than once or to deselect pills. The first room, I didn't know what to look for and wound up missing what sort of medication that patient was supposed to get, so I just gave them a random pill because I couldn't get away from the cart to check. And in the second room I forgot which pill it was supposed to be before I could find it.
I think this game has a lot of potential, but as it stands, it didn't impact me much as I only spent one "day" and none of the description given became relevant. Again, not sure if there was something I was supposed to do to continue or not.