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Reviews for "Satanorium"

new category = horrannoying

Theres a fine line between a difficult game and a flat out annoying one...this game crossed that line. not bad on the graphics though. sound was quite irritating rather than "scary".

Iffy at best

I was amused at first, but you just got lazy man. At the end, grammer went out the window. It was a little cliche too, as if you tried to combine Hostel and Constantine or something. It seemed to me like there just wasn't a ton of thought behind the story, and I agree with the no pop up thing. Just makes it corny.

Urg...

Really? I don't understand why I would pour gas on a rope to burn it off when I have scissors in my pocket...... I think odd puzzle solutions like that really detract from the game.

Review.

I don't even know where to begin. I can't even find one positive about this. It's got some of the worst writing I've read and the story was beyond bland, you can figure it just reading the intro. The puzzels have been done to death in other games. Filled with bugs. (Safe combination wheel moving, not spinning, MOVING!! Objects you can't click on untill you find an item that you can't find.) In short, you must click on the walthrough.

No sound at all, not even a semi-scary sound track. In fact, the only sound I heard was when the first ghost apeared followed by the oldest and lamest female "screams" that sounds like someone passing a stone. "AAhh." I just give you a one for whatever flash engine you used for pretty pictures.

This is a puzzle game where most of the puzzles are broken- Graphics are fine, but what's the point in a puzzle game where the puzzles were never fixed?
If you play it, just use a walkthrough, otherwise you'll never get anywhere- there a clues missing and several of the puzzle solutions are wrong!